This is a list of projects I worked on in chronological order, starting with the latest. You can find out more about the projects on their own pages, which you can reach by clicking on their images.
Some of them like CatWalk and It’s Mine are even playable on this website or can be downloaded.
Pet Paradise
Unity Developer – Gameplay Programmer
iOS and Android Bubble Shooter with pet collection meta-game, TreasureHunt, Berlin, Unity 3D, ~1 year, 2016-2017
Boomie Blast
Unity Developer – Gameplay Programmer
iOS Action Platformer, TreasureHunt, Berlin, Unity 3D, ~1 1/2 years, 2015-2016
The Dark Eye: Demonicon
Level Designer
Action RPG, Noumena Studios, Berlin, Vision Engine, 20 months, 2012-2013
Froggy Fun
Game Designer, Programmer
Mobile game, student project at HTW-Berlin, Berlin, prototype, Unity, 1 week, 2013
CatWalk
Game Designer, Level Designer, Programmer
Jump ‘n’ Run, student project at HTW-Berlin, Berlin, Unity, 2 semesters, 2011-2012
Iron Dawn
Game Designer, Level Designer, VFX Artist, Programmer
Strategy browser game, Zombiefood, Berlin, Unity, 9 months, 2011-2012
Project Page: formerly irondawn.de, now defunct
Company Page: formerly zombiefood.com now defunct as the company was restarted as DIGIDICED in March 2015
It’s Mine
Maze, student project at HTW-Berlin,Berlin, prototype, Unity, 2 weeks, 2011
Noir
Game Designer, Level Designer, Programmer
Detective adventure, student project at HTW-Berlin, Berlin, Unity, 1 semester, 2010-2011